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What makes a Good Resource - Place Value Games


This page has been archived. The content was correct at the time of original publication, but is no longer updated.
Created on 26 August 2010 by ncetm_administrator
Updated on 30 September 2010 by ncetm_administrator

What Makes a Good Resource

Place Value Games

Resource description:

Place Value Games

This is an engaging activity which develops pupil thinking around the concept of place value. It will also provide the teacher with a tool to assess a pupil’s understanding of place value.



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Teacher comment:

With older learners the textbook material on place value is limited and dull. Using the idea of a game enlivened this otherwise difficult-to-teach concept.

What I did:

I devised a series of dice games for pupils to place number from the dice in boxes for hundreds, tens or units. All the games are designed for 3 or 4 pupils but usually they worked in pairs.

Reflection:

This is useful as a tool for assessing by eavesdropping on misconceptions.

Laminated A3 size copies were easy to use. Children wrote on with dry-wipe pens and wiped clean after.

The more competitive version allows the pupil to place a number in a neighbour’s box. This might cause some issues but certainly shows fuller understanding of place value.

Children are now experimenting with 0 to 9 dice and spinners as well as games with decimal place values.

 
 
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